Can help with AntiCheat plugins but slows down building. Makes sure that you don’t reach through walls when placing blocks. (In previous versions, “Fast” mode locked this setting to 6.0 and “Legit” mode locked it to 4.25.)Īdded a “Check line of sight” checkbox to AutoBuild. Instead, everything that made “Fast” mode different from “Legit” mode can now be changed individually.ĭetermines how far to reach when placing blocks. Removed AutoBuild’s “Mode” setting (the one that let you choose between “Fast” and “Legit” mode). (If you don’t see this, reset your AutoBuild templates or delete the. blink cancel will now show an error message if blink is already turned off.Īdded AntiWaterPush: Prevents you from getting pushed by water.ĪntiKnockback will no longer prevent you from getting pushed by water.Īdded a “Tree” template to AutoBuild. Does the same thing as the button in the Wurst Options.įixed ScaffoldWalk placing sand in places where it would fall. friends (you can only see this by using Navigator). When checked, AutoTool will automatically switch back to the previously selected slot.ĬhestESP now supports barrels and shulker boxes.Īdded a “Middle click friends” checkbox to. Removed AutoBuild’s experimental “Use AI” checkbox.Īdded a “Switch back” checkbox to AutoTool’s settings. ![]() This looks a bit different and usually works with shader packs, but it doesn’t support the Fade effect. Night Vision works by applying the night vision effect. This is what previous versions of Wurst did, and it’s selected by default. It supports the Fade effect, but isn’t compatible with shader packs. Gamma works by setting the brightness to beyond 100%. If anyone knows a fix for this, let me know! Removed the “see also” section in Navigator.Īdded AutoSwim - Triggers the swimming animation automatically.Īdded a checkbox to toggle Jesus’s NoCheat+ bypass, as it seems that using the bypass will now slow down your movement. ![]() I can’t seem to get it working on LWJGL 3. Removed the custom font, at least for now. As a result, your keybinds.json files from previous Wurst versions will no longer work. Minecraft’s keybinds work differently since they updated to LWJGL 3. It also means that the installation process for Wurst 7 is very different from the one for 6. This makes updating Wurst to future Minecraft versions a lot easier and allows us to release Wurst for Snapshots. Wurst now uses Fabric instead of the MCP. You will see this in task manager, but the ForceOP window itself still looks and functions the same way as previously.įixed a false positive from McAfee GW Edition. Changelog Since v7.0pre27īecause Minecraft no longer supports the Swing API, ForceOP now has to run in a separate process. New installations automatically get the patched version, but if you installed this some time ago, you might need to reinstall Fabric to get the patch. If you want to help us translate Wurst, you can do so on Crowdin or GitHub.Can be vulnerable to the Log4Shell exploit if paired with an outdated version of Fabric Loader. Go to Wurst Options > Translations to enable them. Translations are unfinished and thus disabled by default. Once enabled, you can use TabGUI with the Arrow Keys to change the selection and Enter to toggle the selected feature.Īll keybinds can be changed in-game. You can enable it by opening the Navigator GUI and searching for "TabGUI" (don't worry, you only need to do this once). When opened, it displays a searchable list of every feature in Wurst. Navigator opens with the Right Shift key. When opened, it displays a window for each category, which then contains a list of every feature in that category. ClickGUI: (click to expand)ĬlickGUI opens with the Right CTRL key. ![]() You can choose whichever one you like best. See also: Wurst 7.35 changelog Features in this release Hacks, Cheats, and Mods: (click to expand) Improved the way AutoFarm works, making it slightly faster and fixing some edge cases where it would previously get stuck. NukerLegit will now more accurately adhere to the value specified in its “Range” setting. For example, this bug made NukerLegit completely unable to break upside-down slabs from the top, or iron bars from the side. Changelogįixed a bug in the code that figures out where to aim when placing and breaking blocks, which caused any hacks that use it to aim at the wrong position when breaking or placing against certain non-full blocks from certain angles. ✔ This version is safe from the Log4Shell exploit.
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